They are no match in missile duels or melee for any other skirmishers. They are even worse than Persian Infantry and even worse than the Eastern Infantry of RTW. Remember that mercenary cost is based on experience and some general traits. They seem to only exist in the campaign as mercs and macedon only has them in custom battles. Use them in the same way and when fighting them take the same precautions. They wield armor piercing axes and this together with their great charge, horrible defense and lack of armor makes them the most useful at flanking and chasing routers. Read the Phalanx tactics in the RTW section of this guide for tactics on using phalanx. Embarrassingly these are probably Indians best melee infantry, besides Longbowmen. Buy Empire: Total War from Amazon.com. RTW Alexander Guide Thread version 1.0.3 Alexander Macedon teeters on the brink of destiny. There are just like normal Macedon hoplites, except oddly cheaper to recruit, even though they are mercenaries. ... create_unit "Alexander" "greek royal cavalry" 5 9 3 3. ... Buy Rome: Total War - Alexander from Amazon.co.uk. They can still kill your lightly armored troops so keep troops like Prodromoi away unless they are charging them. 1 . Indian spearmen are a very weak unit, as they have a low attack and defense and no armor at all. Lead history’s most audacious military campaign as Alexander the Great and embark upon a conquest of the all-powerful Persian Empire. Indians elephants are part of what saves them from being a useless faction. Replies. They can fight quite well in melee, as they have a very good attack for an archer and good enough defense. Persia has huge armies, but since its 90% spearmen and cavalry they die uselessly against your phalanxes, unless you’re completely outnumbered. Since Alexander is such a rushed Total War you’ll probably be using quite a few of these units, since you have no time to train reinforcements and you should always use them to push battering rams and take missiles so your better troops that are hard to replace don’t have to. They are very cheap for mercs however and, like a lot of weak troops are great as cheap fodder to push battering rams and absorb missiles. Barbarian archers are much like Archer Warbands from RTW. i tried the Unit ID's of alot of the Greek and Macedon unit id's, but couldnt get those to work either. If anyone could point me in the right direction to find copies of the complete unit lists for the games (especially Rome, Barb. The AI is very stupid and routinely charges right onto phalanx or uselessly sends its infantry to die against them. You should always use these units of your playing as India. Modified unit IDs for Scythia and added some Slave unit IDs. Eastern mercenaries are the worst unit in the entire game. For a gentler introduction to classical warfare, start with ROME: Total War. Medieval Kingdoms Total War … Still it is a RTW game and this is a guide to RTW’s units so hence it’s included here. If you believe your item has been removed by mistake, please contact, This item is incompatible with Rome: Total War. A good finish to your series of unit guides for Rome. This makes them ever so slightly tougher to defeat, but it won’t be a problem at all when you’re playing Macedon. Total War Rome 2: Alexander DEI: Macedon Campaign #1 - Duration: 57:02. They are much better than other general’s bodyguards, as they have the same attack as the normal general’s bodyguards, but much more defense and are far more heavily armored. The game is much the same as the original Rome: Total War, but with fewer factions, different units, and a different map. Regardless of their factual accuracy, Indian Longbowmen are head and shoulders above the other archers, to the point where it seems they are way overpowered to try to compensate for India’s other weaknesses. Just remember than general’s bodyguard elephants can still run amok and you CANNOT kill these elephants, as they lack the “Kill Elephant” ability, since they have the Rally ability instead, or nothing if it’s a subordinate general. While they are much better troops than standard hoplites they still only have the same armor and it isn’t enough to completely stop missiles. Exactly the same as the RTW version, these men are average skirmishers and poor in melee. They upkeep is the lowest in the game however. MedievalGaming. You should pin them with infantry, then crash your general or another strong unit into their rear, which should rout or kill them quickly. Prodromoi are light cavalry that lack armor, but have a good attack. Mardian archers are very common archers, as Persia has at least a few, and usually a lot in all its armies. All rights reserved. The actual codes to put into the console are displayed in boxes like this, add_population "name_of_settlement" "number of population to add", give_ancillary "character name" "catamite", give_ancillary "character name" "courtesan", give_trait "character name" "GoodDiplomat" 1-5, give_trait "character name" "GoodSpy" 1-5, give_trait "character name" "GoodAssassin" 1-5, create_unit "name of settlement or leader of army" "unit ID" level of exp/armour/weapon, Barbarian, Nomad, Carthaginian, Hun, Slave, AI is no longer biased to diplomatic proposals, NLF - A webpage with a complete list has been attached, I don't know if anyone is bothering to check this post thread anymore. Dissent is rife in Her lands after the death of Phillip II and Persia with her pitiless sands and aggressive leaders lies dangerously close to her. Cretan archers, while not as strong as in RTW are still effective archers and superior to almost all others, besides Indian longbows. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. They are weaker than Indian elephants in raw stats, except that they are better armored and have one more hit point. These horse archers are exactly like the shared Scythian Mounted Archers and should be used in the same way. Neither is there anything on Medieval Total War or Shogun Total War. You should always hire these mercs as they are very useful. Code: process_cq settlement This is true Alexander! Their charge isn’t very good for cavalry so it’s better to leave them in a melee than keep charging them in. They can completely destroy the Persian war elephants. This makes a handy cavalry unit even more useful. Companion cavalry is the elite of Macedon’s cavalry. Persian infantry is the most common unit you’ll face in Alexander. Military units of Alexander and Phillip. With their good attack and the General’s morale raising ability, they can be effective in melee supporting other troops and they can still destroy missile units and chase routers but don’t expect them to crush elite units like they did before. Persian peltasts are the same as peltasts have almost always been in the RTW, but they have a bad missile attack and low attack and defense so they are little more than fodder in the campaign, which is something that can be said for pretty much the entire Persian army. Their charge is also powerful and they are more than equipped to sit in a melee. Scythian peasants are surprising, because they actually are decently armored and have 3 attack, the same as Eastern Mercenaries.